package swarm // import "github.com/docker/docker/api/types/swarm" // Node represents a node. type Node struct { ID string Meta // Spec defines the desired state of the node as specified by the user. // The system will honor this and will *never* modify it. Spec NodeSpec `json:",omitempty"` // Description encapsulates the properties of the Node as reported by the // agent. Description NodeDescription `json:",omitempty"` // Status provides the current status of the node, as seen by the manager. Status NodeStatus `json:",omitempty"` // ManagerStatus provides the current status of the node's manager // component, if the node is a manager. ManagerStatus *ManagerStatus `json:",omitempty"` } // NodeSpec represents the spec of a node. type NodeSpec struct { Annotations Role NodeRole `json:",omitempty"` Availability NodeAvailability `json:",omitempty"` } // NodeRole represents the role of a node. type NodeRole string const ( // NodeRoleWorker WORKER NodeRoleWorker NodeRole = "worker" // NodeRoleManager MANAGER NodeRoleManager NodeRole = "manager" ) // NodeAvailability represents the availability of a node. type NodeAvailability string const ( // NodeAvailabilityActive ACTIVE NodeAvailabilityActive NodeAvailability = "active" // NodeAvailabilityPause PAUSE NodeAvailabilityPause NodeAvailability = "pause" // NodeAvailabilityDrain DRAIN NodeAvailabilityDrain NodeAvailability = "drain" ) // NodeDescription represents the description of a node. type NodeDescription struct { Hostname string `json:",omitempty"` Platform Platform `json:",omitempty"` Resources Resources `json:",omitempty"` Engine EngineDescription `json:",omitempty"` TLSInfo TLSInfo `json:",omitempty"` } // Platform represents the platform (Arch/OS). type Platform struct { Architecture string `json:",omitempty"` OS string `json:",omitempty"` } // EngineDescription represents the description of an engine. type EngineDescription struct { EngineVersion string `json:",omitempty"` Labels map[string]string `json:",omitempty"` Plugins []PluginDescription `json:",omitempty"` } // PluginDescription represents the description of an engine plugin. type PluginDescription struct { Type string `json:",omitempty"` Name string `json:",omitempty"` } // NodeStatus represents the status of a node. type NodeStatus struct { State NodeState `json:",omitempty"` Message string `json:",omitempty"` Addr string `json:",omitempty"` } // Reachability represents the reachability of a node. type Reachability string const ( // ReachabilityUnknown UNKNOWN ReachabilityUnknown Reachability = "unknown" // ReachabilityUnreachable UNREACHABLE ReachabilityUnreachable Reachability = "unreachable" // ReachabilityReachable REACHABLE ReachabilityReachable Reachability = "reachable" ) // ManagerStatus represents the status of a manager. type ManagerStatus struct { Leader bool `json:",omitempty"` Reachability Reachability `json:",omitempty"` Addr string `json:",omitempty"` } // NodeState represents the state of a node. type NodeState string const ( // NodeStateUnknown UNKNOWN NodeStateUnknown NodeState = "unknown" // NodeStateDown DOWN NodeStateDown NodeState = "down" // NodeStateReady READY NodeStateReady NodeState = "ready" // NodeStateDisconnected DISCONNECTED NodeStateDisconnected NodeState = "disconnected" )