package roaring import "container/heap" ///////////// // The priorityQueue is used to keep Bitmaps sorted. //////////// type item struct { value *Bitmap index int } type priorityQueue []*item func (pq priorityQueue) Len() int { return len(pq) } func (pq priorityQueue) Less(i, j int) bool { return pq[i].value.GetSizeInBytes() < pq[j].value.GetSizeInBytes() } func (pq priorityQueue) Swap(i, j int) { pq[i], pq[j] = pq[j], pq[i] pq[i].index = i pq[j].index = j } func (pq *priorityQueue) Push(x interface{}) { n := len(*pq) item := x.(*item) item.index = n *pq = append(*pq, item) } func (pq *priorityQueue) Pop() interface{} { old := *pq n := len(old) item := old[n-1] item.index = -1 // for safety *pq = old[0 : n-1] return item } func (pq *priorityQueue) update(item *item, value *Bitmap) { item.value = value heap.Fix(pq, item.index) } ///////////// // The containerPriorityQueue is used to keep the containers of various Bitmaps sorted. //////////// type containeritem struct { value *Bitmap keyindex int index int } type containerPriorityQueue []*containeritem func (pq containerPriorityQueue) Len() int { return len(pq) } func (pq containerPriorityQueue) Less(i, j int) bool { k1 := pq[i].value.highlowcontainer.getKeyAtIndex(pq[i].keyindex) k2 := pq[j].value.highlowcontainer.getKeyAtIndex(pq[j].keyindex) if k1 != k2 { return k1 < k2 } c1 := pq[i].value.highlowcontainer.getContainerAtIndex(pq[i].keyindex) c2 := pq[j].value.highlowcontainer.getContainerAtIndex(pq[j].keyindex) return c1.getCardinality() > c2.getCardinality() } func (pq containerPriorityQueue) Swap(i, j int) { pq[i], pq[j] = pq[j], pq[i] pq[i].index = i pq[j].index = j } func (pq *containerPriorityQueue) Push(x interface{}) { n := len(*pq) item := x.(*containeritem) item.index = n *pq = append(*pq, item) } func (pq *containerPriorityQueue) Pop() interface{} { old := *pq n := len(old) item := old[n-1] item.index = -1 // for safety *pq = old[0 : n-1] return item } //func (pq *containerPriorityQueue) update(item *containeritem, value *Bitmap, keyindex int) { // item.value = value // item.keyindex = keyindex // heap.Fix(pq, item.index) //}