package astits import ( "sort" "sync" ) // packetPool represents a pool of packets type packetPool struct { b map[uint16][]*Packet // Indexed by PID m *sync.Mutex } // newPacketPool creates a new packet pool func newPacketPool() *packetPool { return &packetPool{ b: make(map[uint16][]*Packet), m: &sync.Mutex{}, } } // add adds a new packet to the pool func (b *packetPool) add(p *Packet) (ps []*Packet) { // Throw away packet if error indicator if p.Header.TransportErrorIndicator { return } // Throw away packets that don't have a payload until we figure out what we're going to do with them // TODO figure out what we're going to do with them :D if !p.Header.HasPayload { return } // Lock b.m.Lock() defer b.m.Unlock() // Init buffer var mps []*Packet var ok bool if mps, ok = b.b[p.Header.PID]; !ok { mps = []*Packet{} } // Empty buffer if we detect a discontinuity if hasDiscontinuity(mps, p) { mps = []*Packet{} } // Throw away packet if it's the same as the previous one if isSameAsPrevious(mps, p) { return } // Add packet if len(mps) > 0 || (len(mps) == 0 && p.Header.PayloadUnitStartIndicator) { mps = append(mps, p) } // Check payload unit start indicator if p.Header.PayloadUnitStartIndicator && len(mps) > 1 { ps = mps[:len(mps)-1] mps = []*Packet{p} } // Assign b.b[p.Header.PID] = mps return } // dump dumps the packet pool by looking for the first item with packets inside func (b *packetPool) dump() (ps []*Packet) { b.m.Lock() defer b.m.Unlock() var keys []int for k := range b.b { keys = append(keys, int(k)) } sort.Ints(keys) for _, k := range keys { ps = b.b[uint16(k)] delete(b.b, uint16(k)) if len(ps) > 0 { return } } return } // hasDiscontinuity checks whether a packet is discontinuous with a set of packets func hasDiscontinuity(ps []*Packet, p *Packet) bool { return (p.Header.HasAdaptationField && p.AdaptationField.DiscontinuityIndicator) || (len(ps) > 0 && p.Header.HasPayload && p.Header.ContinuityCounter != (ps[len(ps)-1].Header.ContinuityCounter+1)%16) || (len(ps) > 0 && !p.Header.HasPayload && p.Header.ContinuityCounter != ps[len(ps)-1].Header.ContinuityCounter) } // isSameAsPrevious checks whether a packet is the same as the last packet of a set of packets func isSameAsPrevious(ps []*Packet, p *Packet) bool { return len(ps) > 0 && p.Header.HasPayload && p.Header.ContinuityCounter == ps[len(ps)-1].Header.ContinuityCounter }