YTSFlix_Go/vendor/github.com/anacrolix/utp/utp.go

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2018-11-04 14:58:15 +00:00
// Package utp implements uTP, the micro transport protocol as used with
// Bittorrent. It opts for simplicity and reliability over strict adherence to
// the (poor) spec. It allows using the underlying OS-level transport despite
// dispatching uTP on top to allow for example, shared socket use with DHT.
// Additionally, multiple uTP connections can share the same OS socket, to
// truly realize uTP's claim to be light on system and network switching
// resources.
//
// Socket is a wrapper of net.UDPConn, and performs dispatching of uTP packets
// to attached uTP Conns. Dial and Accept is done via Socket. Conn implements
// net.Conn over uTP, via aforementioned Socket.
package utp
import (
"context"
"errors"
"fmt"
"net"
"os"
"strconv"
"sync"
"time"
pprofsync "github.com/anacrolix/sync"
)
const (
// Maximum received SYNs that haven't been accepted. If more SYNs are
// received, a pseudo randomly selected SYN is replied to with a reset to
// make room.
backlog = 50
// IPv6 min MTU is 1280, -40 for IPv6 header, and ~8 for fragment header?
minMTU = 1438 // Why?
// uTP header of 20, +2 for the next extension, and an optional selective
// ACK.
maxHeaderSize = 20 + 2 + (((maxUnackedInbound+7)/8)+3)/4*4
maxPayloadSize = minMTU - maxHeaderSize
maxRecvSize = 0x2000
// Maximum out-of-order packets to buffer.
maxUnackedInbound = 256
maxUnackedSends = 256
readBufferLen = 1 << 20 // ~1MiB
// How long to wait before sending a state packet, after one is required.
// This prevents spamming a state packet for every packet received, and
// non-state packets that are being sent also fill the role.
pendingSendStateDelay = 500 * time.Microsecond
)
var (
sendBufferPool = sync.Pool{
New: func() interface{} { return make([]byte, minMTU) },
}
// This is the latency we assume on new connections. It should be higher
// than the latency we expect on most connections to prevent excessive
// resending to peers that take a long time to respond, before we've got a
// better idea of their actual latency.
initialLatency time.Duration
// If a write isn't acked within this period, destroy the connection.
writeTimeout time.Duration
// Assume the connection has been closed by the peer getting no packets of
// any kind for this time.
packetReadTimeout time.Duration
)
func setDefaultDurations() {
// An approximate upper bound for most connections across the world.
initialLatency = 400 * time.Millisecond
// Getting no reply for this period for a packet, we can probably rule out
// latency and client lag.
writeTimeout = 15 * time.Second
// Somewhere longer than the BitTorrent grace period (90-120s), and less
// than default TCP reset (4min).
packetReadTimeout = 2 * time.Minute
}
func init() {
setDefaultDurations()
}
// Strongly-type guarantee of resolved network address.
type resolvedAddrStr string
type read struct {
data []byte
from net.Addr
}
type syn struct {
seq_nr, conn_id uint16
// net.Addr.String() of a Socket's real net.PacketConn.
addr string
}
var (
mu pprofsync.RWMutex
sockets = map[*Socket]struct{}{}
logLevel = 0
artificialPacketDropChance = 0.0
)
func init() {
logLevel, _ = strconv.Atoi(os.Getenv("GO_UTP_LOGGING"))
fmt.Sscanf(os.Getenv("GO_UTP_PACKET_DROP"), "%f", &artificialPacketDropChance)
}
var (
errClosed = errors.New("closed")
errTimeout net.Error = timeoutError{"i/o timeout"}
errAckTimeout = timeoutError{"timed out waiting for ack"}
)
type timeoutError struct {
msg string
}
func (me timeoutError) Timeout() bool { return true }
func (me timeoutError) Error() string { return me.msg }
func (me timeoutError) Temporary() bool { return false }
type st int
func (me st) String() string {
switch me {
case stData:
return "stData"
case stFin:
return "stFin"
case stState:
return "stState"
case stReset:
return "stReset"
case stSyn:
return "stSyn"
default:
panic(fmt.Sprintf("%d", me))
}
}
const (
stData st = 0
stFin = 1
stState = 2
stReset = 3
stSyn = 4
// Used for validating packet headers.
stMax = stSyn
)
type recv struct {
seen bool
data []byte
Type st
}
// Attempt to connect to a remote uTP listener, creating a Socket just for
// this connection.
func Dial(addr string) (net.Conn, error) {
return DialContext(context.Background(), addr)
}
// Same as Dial with a timeout parameter. Creates a Socket just for the
// connection, which will be closed with the Conn is. To reuse another Socket,
// see Socket.Dial.
func DialContext(ctx context.Context, addr string) (nc net.Conn, err error) {
s, err := NewSocket("udp", ":0")
if err != nil {
return
}
defer s.Close()
return s.DialContext(ctx, "", addr)
}
// Listen creates listener Socket to accept incoming connections.
func Listen(laddr string) (net.Listener, error) {
return NewSocket("udp", laddr)
}
func nowTimestamp() uint32 {
return uint32(time.Now().UnixNano() / int64(time.Microsecond))
}
func seqLess(a, b uint16) bool {
if b < 0x8000 {
return a < b || a >= b-0x8000
} else {
return a < b && a >= b-0x8000
}
}